# source files
set(COIN_SHADOWS_FILES
	SoShadowGroup.cpp
	SoShadowStyle.cpp
	SoShadowSpotLight.cpp
	SoShadowDirectionalLight.cpp
	SoShadowStyleElement.cpp
	SoShadowCulling.cpp
	SoGLShadowCullingElement.cpp
)

# build library
if(COIN_BUILD_SINGLE_LIB)
	foreach(SRCFILE ${COIN_SHADOWS_FILES})
		set(COIN_SOURCE ${COIN_SOURCE} shadows/${SRCFILE} CACHE INTERNAL "COIN_SOURCE")
	endforeach(SRCFILE)
else()
	add_library(shadows OBJECT ${COIN_SHADOWS_FILES})
endif()

# define documentation
foreach(SRCFILE ${COIN_SHADOWS_FILES})
	set(COIN_DOCUMENTATION_FILES ${COIN_DOCUMENTATION_FILES} ${CMAKE_SOURCE_DIR}/src/shadows/${SRCFILE} CACHE INTERNAL "COIN_DOCUMENTATION_FILES")
endforeach(SRCFILE)
