/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
 * Copyright 2008-2009 Pelican Ventures, Inc.
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

#ifndef OSGEARTHFEATURES_FEATURE_RASTERIZER_H
#define OSGEARTHFEATURES_FEATURE_RASTERIZER_H 1

#include <osgEarthFeatures/Common>
#include <osgEarth/Config>
#include <osgDB/ReaderWriter>

namespace osgEarth { namespace Features
{
    class OSGEARTHFEATURES_EXPORT FeatureRasterizer : public osg::Referenced
    {
    public:
        FeatureRasterizer( const osgDB::ReaderWriter::Options* options =0L );

    protected:
        osg::ref_ptr<const osgDB::ReaderWriter::Options> _options;
    };

    class OSGEARTHFEATURES_EXPORT FeatureRasterizerFactory
    {
    public:
        FeatureRasterizer* create(
            const std::string& driver,
            const Config&      driverConf,
            const osgDB::ReaderWriter::Options* globalOptions =NULL );
    };

} } // namespace osgEarth::Features

#endif //OSGEARTHFEATURES_FEATURE_RASTERIZER_H
