Source: svgsalamander
Priority: extra
Maintainer: Debian Java Maintainers <pkg-java-maintainers@lists.alioth.debian.org>
Uploaders: Nicolas Dandrimont <nicolas.dandrimont@crans.org>
Build-Depends: debhelper (>= 7.0.50~), javahelper (>= 0.32~), maven-repo-helper
Build-Depends-Indep: default-jdk, default-jdk-doc, ant, ant-optional, ant-doc, javacc
Standards-Version: 3.9.2
Section: java
Homepage: http://svgsalamander.java.net/
Vcs-Git: git://git.debian.org/pkg-java/svgsalamander.git
Vcs-Browser: http://git.debian.org/?p=pkg-java/svgsalamander.git;a=summary

Package: libsvgsalamander-java
Architecture: all
Depends: ${shlibs:Depends}, ${misc:Depends}, ${java:Depends}
Recommends: ${java:Recommends}
Description: SVG engine for Java
 SVG Salamander is an SVG engine for Java that's designed to be small,
 fast, and allow programmers to use it with a minimum of fuss.
 .
 It's in particular targeted for making it easy to integrate SVG into
 Java games and making it much easier for artists to design 2D game
 content - from rich interactive menus to charts and graphcs to
 complex animations.

Package: libsvgsalamander-java-doc
Architecture: all
Section: doc
Depends: ${shlibs:Depends}, ${misc:Depends}, ${java:Depends}
Recommends: ${java:Recommends}
Description: SVG engine for Java (documentation)
 SVG Salamander is an SVG engine for Java that's designed to be small,
 fast, and allow programmers to use it with a minimum of fuss.
 .
 It's in particular targeted for making it easy to integrate SVG into
 Java games and making it much easier for artists to design 2D game
 content - from rich interactive menus to charts and graphcs to
 complex animations.
 .
 This package includes the javadoc API documentation for svgsalamander.
